<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"><channel><title>Marco Nett - Blog</title><description>Posts from marco-nett.de</description><link>https://marco-nett.de/</link><item><title>Measuring input latency on Linux: X11 vs Wayland, VRR, and DXVK</title><link>https://marco-nett.de/blog/measuring-input-latency-on-linux-x11-vs-wayland-vrr-dxvk/</link><guid isPermaLink="true">https://marco-nett.de/blog/measuring-input-latency-on-linux-x11-vs-wayland-vrr-dxvk/</guid><description>I built a device to measure end-to-end input latency, then used it to find out what actually moves the needle.</description><pubDate>Mon, 13 Jul 2026 00:00:00 GMT</pubDate></item><item><title>Getting an old doorbell onto Home Assistant, powered by the bell itself</title><link>https://marco-nett.de/blog/getting-an-old-doorbell-onto-home-assistant/</link><guid isPermaLink="true">https://marco-nett.de/blog/getting-an-old-doorbell-onto-home-assistant/</guid><description>Making an old electromechanical doorbell into available in Home Assistant via 433 MHz and ESPHome.</description><pubDate>Sat, 11 Jul 2026 00:00:00 GMT</pubDate></item><item><title>Why &apos;com_maxfps 250x&apos; uncaps Quake Live&apos;s frame rate</title><link>https://marco-nett.de/blog/why-com_maxfps-250x-uncaps-quake-lives-frame-rate/</link><guid isPermaLink="true">https://marco-nett.de/blog/why-com_maxfps-250x-uncaps-quake-lives-frame-rate/</guid><description>A Ghidra dive into a buggy integer parser that lets a clamped cvar run the engine at ~1000 FPS.</description><pubDate>Fri, 10 Jul 2026 00:00:00 GMT</pubDate></item></channel></rss>